Money making guide/Creating divine charges (2024)

Creating divine charges using Incandescent energy
Requirements
Skills
  • 4
Items
None
Quests
None
Other
None
Intensity
Low
Results
ProfitROIExperience gained
−454,956 after tax-5.45%

19,115

5,600

Inputs (8,353,966)Outputs (7,899,010 after tax)
ItemQuantityGE price
Maple logs2,8581,077,466
Incandescent energy15,7507,276,500
ItemQuantityGE priceDaily volume
Divine charge707,899,010223,729

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

Disassembling items into simple parts is a mostly-AFK activity, making this method great for when you do not want to pay much attention to the game while still turning a profit. Maple logs disassemble into simple parts at a rate of 49%. This method will be more effective with higher junk chance reduction levels, unlocked by training the Invention skill. An auto disassembler or auto disassembler mk. II can be used to increase the flow of simple parts.

Keep in mind that the buy limit on each divine energy type is 25,000. This means that, without help from friends or alternate accounts, using different energy types, or buying them while doing other activities, you may only use this method once per four hours. It is recommended that you check the current GE prices for energy if you would like to use another energy type, as it may be more profitable or allow more charges to be made per four hours.

Gold bars, harralander tar, and Acadia logs can be acceptable substitutes for maple logs as they provide simple parts at a 66%, 76%, and 95% rate, respectively. This would result in 92-93 divine charges being made per hour with gold bars, 110-111 with harralander tar, and 136-137 per hour with acadia logs. The resulting amount of charges made per hour varies and may also result in a lower profit rate due to supply costs. Current profit rates with these methods are −7,234,137; −553,830; and −2,563,758 coins per hour, respectively.

Depending on prices, it may be more profitable to make empty divine charges instead. This method requires a much higher Invention level of 101, but does not require divine energies as a material. Currently, making empty charges using maple logs will yield 1,010,634 coins per hour.

Creating divine charges using Elder energy
Requirements
Skills
  • 4
Items
None
Quests
None
Other
None
Intensity
Low
Results
ProfitROIExperience gained
147,316 after tax2.68%

19,115

5,600

Inputs (5,494,834)Outputs (5,642,150 after tax)
ItemQuantityGE price
Maple logs2,042769,834
Elder energy25,0004,725,000
ItemQuantityGE priceDaily volume
Divine charge505,642,150223,729

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

Disassembling items into simple parts is a mostly-AFK activity, making this method great for when you do not want to pay much attention to the game while still turning a profit. Maple logs disassemble into simple parts at a rate of 49%. This method will be more effective with higher junk chance reduction levels, unlocked by training the Invention skill. An auto disassembler or auto disassembler mk. II can be used to increase the flow of simple parts.

Keep in mind that the buy limit on each divine energy type is 25,000. This means that, without help from friends or alternate accounts, using different energy types, or buying them while doing other activities, you may only use this method once per four hours. It is recommended that you check the current GE prices for energy if you would like to use another energy type, as it may be more profitable or allow more charges to be made per four hours.

Gold bars, harralander tar, and Acadia logs can be acceptable substitutes for maple logs as they provide simple parts at a 66%, 76%, and 95% rate, respectively. This would result in 92-93 divine charges being made per hour with gold bars, 110-111 with harralander tar, and 136-137 per hour with acadia logs. The resulting amount of charges made per hour varies and may also result in a lower profit rate due to supply costs. Current profit rates with these methods are −7,234,137; −553,830; and −2,563,758 coins per hour, respectively.

Depending on prices, it may be more profitable to make empty divine charges instead. This method requires a much higher Invention level of 101, but does not require divine energies as a material. Currently, making empty charges using maple logs will yield 1,010,634 coins per hour.

Creating divine charges using Brilliant energy
Requirements
Skills
  • 4
Items
None
Quests
None
Other
None
Intensity
Low
Results
ProfitROIExperience gained
−49,048 after tax-0.78%

19,115

5,600

Inputs (6,255,413)Outputs (6,206,365 after tax)
ItemQuantityGE price
Maple logs2,269855,413
Brilliant energy25,0005,400,000
ItemQuantityGE priceDaily volume
Divine charge556,206,365223,729

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

Disassembling items into simple parts is a mostly-AFK activity, making this method great for when you do not want to pay much attention to the game while still turning a profit. Maple logs disassemble into simple parts at a rate of 49%. This method will be more effective with higher junk chance reduction levels, unlocked by training the Invention skill. An auto disassembler or auto disassembler mk. II can be used to increase the flow of simple parts.

Keep in mind that the buy limit on each divine energy type is 25,000. This means that, without help from friends or alternate accounts, using different energy types, or buying them while doing other activities, you may only use this method once per four hours. It is recommended that you check the current GE prices for energy if you would like to use another energy type, as it may be more profitable or allow more charges to be made per four hours.

Gold bars, harralander tar, and Acadia logs can be acceptable substitutes for maple logs as they provide simple parts at a 66%, 76%, and 95% rate, respectively. This would result in 92-93 divine charges being made per hour with gold bars, 110-111 with harralander tar, and 136-137 per hour with acadia logs. The resulting amount of charges made per hour varies and may also result in a lower profit rate due to supply costs. Current profit rates with these methods are −7,234,137; −553,830; and −2,563,758 coins per hour, respectively.

Depending on prices, it may be more profitable to make empty divine charges instead. This method requires a much higher Invention level of 101, but does not require divine energies as a material. Currently, making empty charges using maple logs will yield 1,010,634 coins per hour.

Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.

Money making guide/Creating divine charges (2024)
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